A ghost story set in 1943 in the dilapidated manor of Great Ashfield House. When two disparate worlds collide, the boundaries between the living and the dead blur, leading to an exploration of mortality's enigmatic nature.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
Oliver, a lonely autistic boy, seeks solace and refuge in his ever-present cell phone and tablet. When a mysterious creature uses the boy's devices against him, his parents must fight to save their son from the monster beyond the screen.
After a young, middle-class couple moves into what seems like a typical suburban house, they become increasingly disturbed by a presence that may or may not be demonic, but is certainly the most active in the middle of the night.
After fleeing his psychotic father, a young teen and his mom seek refuge in a remote farmhouse, only to face a pack of ferocious dogs and the sinister spirits that haunt the property.