The first bat has been stolen and drained of its power. Only one person can save the day - the Phillie Phanatic. The adventure takes the Phanatic on a race against time to get the magical bat back to its fans at Citizens Bank Park.
Lewis, a brilliant young inventor, is keen on creating a time machine to find his mother, who abandoned him in an orphanage. Things take a turn when he meets Wilbur Robinson and his family.
Summoned from an ashram in Tibet, Ace finds himself on a perilous journey into the jungles of Africa to find Shikaka, the missing sacred animal of the friendly Wachati tribe. He must accomplish this before the wedding of the Wachati's Princess to the prince of the warrior Wachootoos. If Ace fails, the result will be a vicious tribal war.
Gromit’s concern that Wallace is becoming too dependent on his inventions proves justified, when Wallace invents a “smart” gnome that seems to develop a mind of its own. When it emerges that a vengeful figure from the past might be masterminding things, it falls to Gromit to battle sinister forces and save his master… or Wallace may never be able to invent again!
Peter Rabbit runs away from his human family when he learns they are going to portray him in a bad light in their book. Soon, he crosses paths with an older rabbit who ropes him into a heist.